-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp-firstpass.dll
-r:"C:/Program Files/Unity/Editor/Data/PlaybackEngines/WebPlayer/Managed/UnityEngine.dll"
-r:"C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll"
-define:UNITY_5_0_1
-define:UNITY_5_0
-define:UNITY_5
-define:ENABLE_LICENSE_RENAME
-define:ENABLE_NEW_BUGREPORTER
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_DUCK_TYPING
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_NEW_HIERARCHY
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:ENABLE_AUDIOMIXER_SUSPEND
-define:ENABLE_NONPRO
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:UNITY_WEBPLAYER
-define:ENABLE_SUBSTANCE
-define:WEBPLUG
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_MONO
-define:UNITY_PRO_LICENSE
-define:CROSS_PLATFORM_INPUT
"Assets/Standard Assets/2D/Scripts/Camera2DFollow.cs"
"Assets/Standard Assets/2D/Scripts/CameraFollow.cs"
"Assets/Standard Assets/2D/Scripts/Platformer2DUserControl.cs"
"Assets/Standard Assets/2D/Scripts/PlatformerCharacter2D.cs"
"Assets/Standard Assets/2D/Scripts/Restarter.cs"
"Assets/Standard Assets/Cameras/Scripts/AbstractTargetFollower.cs"
"Assets/Standard Assets/Cameras/Scripts/AutoCam.cs"
"Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs"
"Assets/Standard Assets/Cameras/Scripts/HandHeldCam.cs"
"Assets/Standard Assets/Cameras/Scripts/LookatTarget.cs"
"Assets/Standard Assets/Cameras/Scripts/PivotBasedCameraRig.cs"
"Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs"
"Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs"
"Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs"
"Assets/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs"
"Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs"
"Assets/Standard Assets/Utility/ActivateTrigger.cs"
"Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs"
"Assets/Standard Assets/Utility/AutoMoveAndRotate.cs"
"Assets/Standard Assets/Utility/CameraRefocus.cs"
"Assets/Standard Assets/Utility/CurveControlledBob.cs"
"Assets/Standard Assets/Utility/DragRigidbody.cs"
"Assets/Standard Assets/Utility/DynamicShadowSettings.cs"
"Assets/Standard Assets/Utility/FOVKick.cs"
"Assets/Standard Assets/Utility/FPSCounter.cs"
"Assets/Standard Assets/Utility/FollowTarget.cs"
"Assets/Standard Assets/Utility/ForcedReset.cs"
"Assets/Standard Assets/Utility/LerpControlledBob.cs"
"Assets/Standard Assets/Utility/ObjectResetter.cs"
"Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs"
"Assets/Standard Assets/Utility/PlatformSpecificContent.cs"
"Assets/Standard Assets/Utility/SimpleActivatorMenu.cs"
"Assets/Standard Assets/Utility/SimpleMouseRotator.cs"
"Assets/Standard Assets/Utility/SmoothFollow.cs"
"Assets/Standard Assets/Utility/TimedObjectActivator.cs"
"Assets/Standard Assets/Utility/TimedObjectDestructor.cs"
"Assets/Standard Assets/Utility/WaypointCircuit.cs"
"Assets/Standard Assets/Utility/WaypointProgressTracker.cs"
