// Copyright (C) 2014 - 2016 Stephan Bouchard - All Rights Reserved
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms


using System.Collections.Generic;


namespace TMPro
{
    internal static class TMP_ListPool<T>
    {      
        // Object pool to avoid allocations.
        private static readonly TMP_ObjectPool<List<T>> s_ListPool = new TMP_ObjectPool<List<T>>(null, l => l.Clear());

        public static List<T> Get()
        {
            return s_ListPool.Get();
        }

        public static void Release(List<T> toRelease)
        {
            s_ListPool.Release(toRelease);
        }
    }
}